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Description
Routes the given instant movement effects through the UNetworkPhysicsComponent sim action system using Proposed auth style. Called by InjectInstantMovementEffectsIntoSim when ChaosMover.Networking.NetworkInstantMovementEffectsWithSimActions is true. All roles independently enqueue the same action (having detected the condition from GetLastInputCmd() in PostSim).
| Name | InjectInstantMovementEffectsAsActions |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Public/ChaosMover/Backends/ChaosMoverBackend.h |
| Include Path | #include "ChaosMover/Backends/ChaosMoverBackend.h" |
| Source | /Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/Private/Backends/ChaosMoverBackend.cpp |
void InjectInstantMovementEffectsAsActions
(
const TArray < FScheduledInstantMovementEffect > & Effects
)