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API > API/Plugins > API/Plugins/ChaosFleshNodes
Converts managed array collection to a specified asset.
| |
|
| Name |
FMakeFleshAssetNode |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshMakeFleshAssetNode.h |
| Include Path |
#include "Dataflow/ChaosFleshMakeFleshAssetNode.h" |
Syntax
USTRUCT (Meta=(DataflowFlesh))
struct FMakeFleshAssetNode : public FDataflowNode
Inheritance Hierarchy
Constants
| Name |
Type |
Remarks |
Include Path |
| NumInitialCollectionLods |
int32 |
|
Dataflow/ChaosFleshMakeFleshAssetNode.h |
| NumRequiredInputs |
int32 |
This is for runtime onlyused to determine if only properties need to be updated. |
Dataflow/ChaosFleshMakeFleshAssetNode.h |
Variables
Protected