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Append another Tetrahedral Collection to this collection. All attributes will be appended to the end.
| Name | FAppendTetrahedralCollectionDataflowNode_v2 |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
| Include Path | #include "Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h" |
Syntax
USTRUCT (Meta=(DataflowFlesh))
struct FAppendTetrahedralCollectionDataflowNode_v2 : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FAppendTetrahedralCollectionDataflowNode_v2
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bMergeTransform | bool | If checked, non-geometry transforms from CollectionToAppend are merged into Collection by matching transform names. | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| Collection | FManagedArrayCollection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| CollectionGeometryGroupGuids | TArray< FString > | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| CollectionGeometrySelection | FDataflowGeometrySelection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| CollectionToAppend | FManagedArrayCollection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| CollectionToAppendGeometryGroupGuids | TArray< FString > | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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| CollectionToAppendGeometrySelection | FDataflowGeometrySelection | Dataflow/ChaosFleshAppendTetrahedralCollectionNode.h |
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