Navigation
API > API/Plugins > API/Plugins/ChaosFleshEngine > API/Plugins/ChaosFleshEngine/ChaosCache > API/Plugins/ChaosFleshEngine/ChaosCache/FFleshCacheAdapter
- FComponentCacheAdapter::InitializeForRecord()
- FFleshCacheAdapter::InitializeForRecord()
References
| Module | ChaosFleshEngine |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Public/ChaosCache/FleshComponentCacheAdapter.h |
| Include | #include "ChaosCache/FleshComponentCacheAdapter.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEngine/Private/ChaosCache/FleshComponentCacheAdapter.cpp |
virtual bool InitializeForRecord
&40;
UPrimitiveComponent &42; InComponent,
UChaosCache &42; InCache
&41;
Remarks
Called from the game thread to initialize a component and cache ready to record a cache
Parameters
| Name | Description |
|---|---|
| InComponent | Target component to initialize |
| InCache | Target cache to initialize |