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API > API/Plugins > API/Plugins/ChaosFleshEditor > API/Plugins/ChaosFleshEditor/ChaosFlesh > API/Plugins/ChaosFleshEditor/ChaosFlesh/Asset > API/Plugins/ChaosFleshEditor/ChaosFlesh/Asset/UFleshAssetFactory
- UFactory::FactoryCreateNew()
- UFleshAssetFactory::FactoryCreateNew()
References
| Module | ChaosFleshEditor |
| Header | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEditor/Public/ChaosFlesh/Asset/FleshAssetFactory.h |
| Include | #include "ChaosFlesh/Asset/FleshAssetFactory.h" |
| Source | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshEditor/Private/ChaosFlesh/Asset/FleshAssetFactory.cpp |
virtual UObject * FactoryCreateNew
(
UClass * Class,
UObject * InParent,
FName Name,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn
)
Remarks
Create a new object by class.