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Async build property lock identifiers for UChaosClothAssetBase. Bits 0-31 are reserved for the base class. Derived classes (e.g. UChaosClothAsset, UChaosOutfitAsset) use bits 32-63 via the generic AcquireAsyncProperty/ReleaseAsyncProperty/WaitUntilAsyncPropertyReleased templates declared on the base, which left-shift derived enum values by 32. The base class uses these bits directly via the EChaosClothAssetBaseAsyncProperties specializations.
| Name | EChaosClothAssetBaseAsyncProperties |
| Type | enum |
| Header File | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothAssetBase.h |
| Include Path | #include "ChaosClothAsset/ClothAssetBase.h" |
Syntax
enum EChaosClothAssetBaseAsyncProperties
{
None = 0,
RenderData = 1 << 0,
RefSkeleton = 1 << 1,
HasVertexColors = 1 << 2,
OverlayMaterial = 1 << 3,
OverlayMaterialMaxDrawDistance = 1 << 4,
All = MAX_uint32,
}
Values
| Name | Remarks |
|---|---|
| None | |
| RenderData | |
| RefSkeleton | |
| HasVertexColors | |
| OverlayMaterial | |
| OverlayMaterialMaxDrawDistance | |
| All |