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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
| Name | FChaosClothAssetAddStitchNode |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetDataflowNodes/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/AddStitchNode.h |
| Include Path | #include "ChaosClothAsset/AddStitchNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetAddStitchNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FChaosClothAssetAddStitchNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosClothAssetAddStitchNode
(
const UE::Dataflow::FNodeParameters& InParam, |
ChaosClothAsset/AddStitchNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MergeToSingleVertexSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FChaosClothAssetAddStitchNode, "AddStitch", "Cloth", "Cloth SimulationAdd Stitch") public FChaosClothAssetConnectableIStringValue | Set of vertices to stitch together. | ChaosClothAsset/AddStitchNode.h |
|
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
ChaosClothAsset/AddStitchNode.h |