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API > API/Plugins > API/Plugins/ChaosClothAsset > API/Plugins/ChaosClothAsset/FClothGeometryTools
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ApplyProxyDeformer
(
const TSharedRef< FManagedArrayCollection >& ClothCollection, |
Update the render mesh by applying the proxy deformer. | ChaosClothAsset/ClothGeometryTools.h | |
static void ApplyProxyDeformer
(
FCollectionClothFacade& ClothFacade, |
ChaosClothAsset/ClothGeometryTools.h |
ApplyProxyDeformer(const TSharedRef< FManagedArrayCollection > &, bool)
Description
Update the render mesh by applying the proxy deformer.
| Name | ApplyProxyDeformer |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Public/ChaosClothAsset/ClothGeometryTools.h |
| Include Path | #include "ChaosClothAsset/ClothGeometryTools.h" |
| Source | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Private/ChaosClothAsset/ClothGeometryTools.cpp |
static void ApplyProxyDeformer
(
const TSharedRef < FManagedArrayCollection > & ClothCollection,
bool bIgnoreSkinningBlend
)
ApplyProxyDeformer(FCollectionClothFacade &, bool, const TConstArrayView< FVector3f > &, const TConstArrayView< FVector3f > &)
| Name | ApplyProxyDeformer |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Public/ChaosClothAsset/ClothGeometryTools.h |
| Include Path | #include "ChaosClothAsset/ClothGeometryTools.h" |
| Source | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAsset/Private/ChaosClothAsset/ClothGeometryTools.cpp |
static void ApplyProxyDeformer
(
FCollectionClothFacade & ClothFacade,
bool bIgnoreSkinningBlend,
const TConstArrayView< FVector3f > & SimPositions,
const TConstArrayView< FVector3f > & SimNormals
)