UCelestialMaths::GetEarthCenterTransformUEFrame

Return the Transformation to apply to a [WGS84](API\Plugins\CelestialVault\UCelestialMaths\WGS84) Ellipsoid model so that its location in Lat,long,Altitude is tangent to the Origin It's used to locate the Rotating Celestial Vault for a specific UE Origin The Transform is expressed in the UE Frame (Location units are UE Units, left-handed Unreal Frame)