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Runtime structure to store the Kinematic State - Location, Velocity of a Planetary Body, in VSOP87 and FK5J2000 frames
| Name | FPlanetaryBodyKinematicState |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/CelestialVault/Source/CelestialVault/Public/CelestialDataTypes.h |
| Include Path | #include "CelestialDataTypes.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FPlanetaryBodyKinematicState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Location_Heliocentric_FK5J2000 | FVector | CelestialDataTypes.h |
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| Location_VSOP87 | FVector | CelestialDataTypes.h |
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| Velocity_FK5J2000 | FVector | CelestialDataTypes.h |
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| Velocity_VSOP87 | FVector | CelestialDataTypes.h |
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