Navigation
API > API/Plugins > API/Plugins/CaptureProtocolStack
| Name | FEventUpdate |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureProtocolStack/Public/Control/Messages/ControlUpdate.h |
| Include Path | #include "Control/Messages/ControlUpdate.h" |
Syntax
class FEventUpdate : public UE::CaptureManager::FControlUpdate
Inheritance Hierarchy
- FControlUpdate → FEventUpdate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEventUpdate
(
FString InAddressPath |
Control/Messages/ControlUpdate.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Arguments | TMap< FString, TSharedPtr< FJsonObject > > | Control/Messages/ControlUpdate.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TProtocolResult< TMap< FString, FCapabilityValue > > GetArguments
(
const TArray< FEventArgumentDescriptor >& InArgumentsDescriptor |
Control/Messages/ControlUpdate.h |
Public Virtual
Overridden from FControlUpdate
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UE::CaptureManager::TProtocolResult< void > Parse
(
TSharedPtr< FJsonObject > InBody |
Control/Messages/ControlUpdate.h |