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API > API/Plugins > API/Plugins/CaptureManagerCPSClient
| Name | FCPSEvent |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureManagerCPSClient/Public/CPSDevice.h |
| Include Path | #include "CPSDevice.h" |
Syntax
struct FCPSEvent : public UE::CaptureManager::FCaptureEvent
Inheritance Hierarchy
- FCaptureEvent → FCPSEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCPSEvent
(
TSharedPtr< FControlUpdate > InUpdateMessage |
CPSDevice.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FCPSEvent() |
CPSDevice.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Name | const FString | CPSDevice.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UpdateMessage | TSharedPtr< FControlUpdate > | CPSDevice.h |