Navigation
| Name | CaptureDataEditor |
| Type | Editor |
| Part of Plugins | Capture Data |
| Location | /Engine/Plugins/VirtualProduction/CaptureData/Source/CaptureDataEditor/ |
| Module Build Rules | CaptureDataEditor.Build.cs |
Classes
Structs
| Name | Remarks |
|---|---|
| FCaptureMetadataWindowOptions |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UE::ClearMetadataObject
(
const UObject* InObject |
Metadata/MetadataHandler.h | ||
T * UE::GetMetadataObject
(
const UObject* InObject |
Metadata/MetadataHandler.h | ||
void UE::SetMetadataObject
(
UObject* InObject, |
Metadata/MetadataHandler.h |