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API > API/Plugins > API/Plugins/CaptureDataConverter
| Name | FCaptureDataConverterParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Source/CaptureDataConverter/Public/CaptureDataConverter.h |
| Include Path | #include "CaptureDataConverter.h" |
Syntax
struct FCaptureDataConverterParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioEncoderConfig | TOptional< FCaptureManagerEncoderConfig > | CaptureDataConverter.h | ||
| AudioOutputParams | TOptional< FCaptureConvertAudioOutputParams > | CaptureDataConverter.h | ||
| CalibrationOutputParams | TOptional< FCaptureConvertCalibrationOutputParams > | CaptureDataConverter.h | ||
| DepthOutputParams | TOptional< FCaptureConvertDepthOutputParams > | CaptureDataConverter.h | ||
| ExternalStopToken | TOptional< UE::CaptureManager::FStopToken > | When set, conversion nodes check this token for cancellation instead of the converter's internal stop requester. | CaptureDataConverter.h | |
| TakeMetadata | FTakeMetadata | CaptureDataConverter.h | ||
| TakeName | FString | CaptureDataConverter.h | ||
| TakeOriginDirectory | FString | CaptureDataConverter.h | ||
| TakeOutputDirectory | FString | CaptureDataConverter.h | ||
| VideoEncoderConfig | TOptional< FCaptureManagerEncoderConfig > | CaptureDataConverter.h | ||
| VideoOutputParams | TOptional< FCaptureConvertVideoOutputParams > | CaptureDataConverter.h |