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Lens distortion handler for a spherical lens model that implements the Brown-Conrady polynomial model
| Name | USphericalLensDistortionModelHandler |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/SphericalLensDistortionModelHandler.h |
| Include Path | #include "SphericalLensDistortionModelHandler.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class USphericalLensDistortionModelHandler : public ULensDistortionModelHandlerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULensDistortionModelHandlerBase → USphericalLensDistortionModelHandler
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SphericalParameters | FSphericalDistortionParameters | Spherical lens distortion parameters (k1, k2, k3, p1, p2) | SphericalLensDistortionModelHandler.h |