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API > API/Plugins > API/Plugins/CameraCalibrationCore > API/Plugins/CameraCalibrationCore/ULensDistortionModelHandlerBase
- ULensDistortionModelHandlerBase::ComputeDistortedUV()
- UAnamorphicLensDistortionModelHandler::ComputeDistortedUV()
- USphericalLensDistortionModelHandler::ComputeDistortedUV()
References
| Module | CameraCalibrationCore |
| Header | /Engine/Plugins/VirtualProduction/CameraCalibrationCore/Source/CameraCalibrationCore/Public/LensDistortionModelHandlerBase.h |
| Include | #include "LensDistortionModelHandlerBase.h" |
virtual void virtual InitializeHandler PURE_VIRTUAL FVector2D ComputeDistortedUV
(
const FVector2D & InScreenUV
) const
Remarks
Initialize the handler. Derived classes must set the LensModelClass that they support, if not already set Use the current distortion state to compute the distortion position of an input UV coordinate