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API > API/Plugins > API/Plugins/Buoyancy > API/Plugins/Buoyancy/FBuoyancyWaterSplineData
Description
Estimate water depth at a world position given closest spline point and key. Rivers use the actual depth spline curve; ocean/lake estimate from XY distance to shoreline.
| Name | EstimateWaterDepth |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyWaterSplineData.h |
| Include Path | #include "BuoyancyWaterSplineData.h" |
float EstimateWaterDepth
(
const FVector & WorldPosition,
const FVector & ClosestSplinePoint,
float SplineKey
) const