Navigation
API > API/Plugins > API/Plugins/Buoyancy > API/Plugins/Buoyancy/FBuoyancyField
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Construct an uninitialized field. Mesh, properties, and velocity will have to be set for this field to be valid. | BuoyancyField.h | ||
FBuoyancyField
(
const Chaos::Softs::FCollectionPropertyConstFacade& PropertyCollection |
BuoyancyField.h | ||
FBuoyancyField
(
const Chaos::Softs::FSolverParticlesRange& Particles, |
BuoyancyField.h |
FBuoyancyField()
Description
Construct an uninitialized field. Mesh, properties, and velocity will have to be set for this field to be valid.
| Name | FBuoyancyField |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyField.h |
| Include Path | #include "BuoyancyField.h" |
FBuoyancyField()
FBuoyancyField(const Chaos::Softs::FCollectionPropertyConstFacade &)
| Name | FBuoyancyField |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyField.h |
| Include Path | #include "BuoyancyField.h" |
FBuoyancyField
(
const Chaos::Softs::FCollectionPropertyConstFacade & PropertyCollection
)
FBuoyancyField(const Chaos::Softs::FSolverParticlesRange &, const Chaos::FTriangleMesh *, const Chaos::Softs::FCollectionPropertyConstFacade &, const TMap< FString, TConstArrayView< Chaos::FRealSingle > > &, Chaos::FSolverReal, TSharedPtr< Chaos::Softs::FExternalForces >)
| Name | FBuoyancyField |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Buoyancy/Source/Runtime/Public/BuoyancyField.h |
| Include Path | #include "BuoyancyField.h" |
FBuoyancyField
(
const Chaos::Softs::FSolverParticlesRange & Particles,
const Chaos::FTriangleMesh * TriangleMesh,
const Chaos::Softs::FCollectionPropertyConstFacade & PropertyCollection,
const TMap < FString , TConstArrayView< Chaos::FRealSingle > > & Weightmaps,
Chaos::FSolverReal WorldScale,
TSharedPtr < Chaos::Softs::FExternalForces > InExternalForces
)