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API > API/Plugins > API/Plugins/AvalancheTag
Soft reference handle to a Tag in a particular Source Tag Collection This should be used when needing to soft reference a particular FAvaTag.
| Name | FAvaTagSoftHandle |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTag/Public/AvaTagSoftHandle.h |
| Include Path | #include "AvaTagSoftHandle.h" |
Syntax
USTRUCT (BlueprintType , DisplayName="Motion Design Tag Soft Handle")
struct FAvaTagSoftHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AvaTagSoftHandle.h | |||
FAvaTagSoftHandle
(
const FAvaTagHandle& InTagHandle |
AvaTagSoftHandle.h | ||
FAvaTagSoftHandle
(
const TSoftObjectPtr< UAvaTagCollection >& InSource, |
AvaTagSoftHandle.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Source | TSoftObjectPtr< const UAvaTagCollection > | AvaTagSoftHandle.h |
|
|
| TagId | FAvaTagId | AvaTagSoftHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
AvaTagSoftHandle.h | ||
| Creates a Tag Handle from this Soft Handle. | AvaTagSoftHandle.h | ||
bool MatchesExact
(
const FAvaTagHandle& InTagHandle |
Returns true if this Soft Tag Handle matches the provided Tag Handle (Same Source and Tag Id) | AvaTagSoftHandle.h | |
void PostSerialize
(
const FArchive& Ar |
AvaTagSoftHandle.h |