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API > API/Plugins > API/Plugins/AvalancheShapes > API/Plugins/AvalancheShapes/UAvaShapeSphereDynamicMesh
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
DynamicMeshes/AvaShapeSphereDynMesh.h |
|
UAvaShapeSphereDynamicMesh
(
const FVector& InSize,
const FLinearColor& InVertexColor,
float InStartLongitude,
float InEndLongitude,
float InStartLatitude,
float InLatitudeDegree,
uint8 InNumSides,
float InRadius
)
|
|
DynamicMeshes/AvaShapeSphereDynMesh.h |
|
UAvaShapeSphereDynamicMesh()
| |
|
| Name |
UAvaShapeSphereDynamicMesh |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeSphereDynMesh.h |
| Include Path |
#include "DynamicMeshes/AvaShapeSphereDynMesh.h" |
UAvaShapeSphereDynamicMesh()
UAvaShapeSphereDynamicMesh(const FVector &, const FLinearColor &, float, float, float, float, uint8, float)
| |
|
| Name |
UAvaShapeSphereDynamicMesh |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/DynamicMeshes/AvaShapeSphereDynMesh.h |
| Include Path |
#include "DynamicMeshes/AvaShapeSphereDynMesh.h" |
UAvaShapeSphereDynamicMesh
(
const FVector & InSize,
const FLinearColor & InVertexColor,
float InStartLongitude,
float InEndLongitude,
float InStartLatitude,
float InLatitudeDegree,
uint8 InNumSides,
float InRadius
)