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Material Bridge for shape mesh components that are managed by the shape builders Slot accessing and material container state are not implemented by design as the material slot access for these is managed by the shape builder component. FShapeMaterialBridge should be used instead.
| Name | FShapeMeshComponentMaterialBridge |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/AvaShapeMeshComponentMaterialBridge.h |
| Include Path | #include "AvaShapeMeshComponentMaterialBridge.h" |
Syntax
class FShapeMeshComponentMaterialBridge : public UE::Ava::FMaterialBridge
Inheritance Hierarchy
- FMaterialBridge → FShapeMeshComponentMaterialBridge