Navigation
| Name | AvalancheSceneState |
| Type | Plugin |
| Location | /Engine/Plugins/VirtualProduction/AvalancheSceneState/Source/AvalancheSceneState/ |
| Module Build Rules | AvalancheSceneState.Build.cs |
Classes
| Name | Remarks |
|---|---|
| AAvaSceneStateActor | Scene State Actor that has additional editor-only data holding the Scene State Blueprint |
| UAvaSceneStateComponent | |
| UAvaSceneStatePlayer | |
| UAvaSceneStateRCEventBehavior | |
| UAvaSceneStateRCEventBehaviorNode | |
| UAvaSceneStateSchema | Schema for Motion Design scene states. |
Structs
| Name | Remarks |
|---|---|
| FAvaSceneStatePlaySequenceTask | |
| FAvaSceneStatePlaySequenceTaskInstance | |
| FAvaSceneStateRCControllerMapping | |
| FAvaSceneStateRCTask | |
| FAvaSceneStateRCTaskBinding | |
| FAvaSceneStateRCTaskInstance | Instance Data for the RC Task |
| FAvaSceneStateSpawnerTickerTask | Spawns an actor and adds it to the Ticker. |
| FAvaSceneStateTickerTaskInstance |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FLazyName UE::AvaSceneState::Editor::MD_MotionDesignTask
(
TEXT("MotionDesignTask") |
Metadata to identify a task as a Motion Design task Derived tasks will NOT be recognized as 'MotionDesignTask' unless they also specify this metadata. | AvaSceneStateSchema.h |