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API > API/Plugins > API/Plugins/AutomatedPerfTesting
| Name | UAutomatedSequencePerfTest |
| Type | class |
| Header File | /Engine/Plugins/Performance/AutomatedPerfTesting/Source/AutomatedPerfTesting/Public/AutomatedSequencePerfTest.h |
| Include Path | #include "AutomatedSequencePerfTest.h" |
Syntax
UCLASS (MinimalAPI)
class UAutomatedSequencePerfTest : public UAutomatedPerfTestControllerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGauntletTestController → UAutomatedPerfTestControllerBase → UAutomatedSequencePerfTest
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentCamera | UCameraComponent * | AutomatedSequencePerfTest.h | ||
| CurrentMapSequenceCombo | TOptional< FAutomatedPerfTestMapSequenceCombo > | AutomatedSequencePerfTest.h | ||
| MapSequenceCombos | TArray< FAutomatedPerfTestMapSequenceCombo > | AutomatedSequencePerfTest.h | ||
| NumCameraCuts | int | AutomatedSequencePerfTest.h | ||
| SequenceActor | ALevelSequenceActor * | AutomatedSequencePerfTest.h | ||
| SequencePlayer | ULevelSequencePlayer * | AutomatedSequencePerfTest.h | ||
| SequenceTestName | FName | AutomatedSequencePerfTest.h | ||
| Settings | const UAutomatedSequencePerfTestProjectSettings * | AutomatedSequencePerfTest.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetCameraCutID() |
AutomatedSequencePerfTest.h | ||
void NextMap() |
This function is called on world change to set up the map for the correct map/sequence combo. | AutomatedSequencePerfTest.h | |
void OnCameraCut
(
UCameraComponent* CameraComponent |
AutomatedSequencePerfTest.h | ||
void OnSequenceFinished() |
AutomatedSequencePerfTest.h |
Public Virtual
Overridden from UAutomatedPerfTestControllerBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GatherTestMetadata
(
TArray< TPair< FString, FString > >& OutMetadata |
Gather test metadata key-value pairs for profiling instruments. | AutomatedSequencePerfTest.h | |
virtual FString GetPerfTestTypeID() |
Unique identifier for the class type provided to output artifact generation. | AutomatedSequencePerfTest.h | |
virtual void RunTest() |
AutomatedSequencePerfTest.h | ||
virtual void SetupTest() |
AutomatedSequencePerfTest.h | ||
virtual void TeardownTest
(
bool bExitAfterTeardown |
AutomatedSequencePerfTest.h |
Protected Virtual
Overridden from UAutomatedPerfTestControllerBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UnbindAllDelegates() |
AutomatedSequencePerfTest.h |
Overridden from UGauntletTestController
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnInit() |
AutomatedSequencePerfTest.h |