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API > API/Plugins > API/Plugins/AudioProperties
UAudioPropertiesParserBindings
Parses values from a Property Sheet to a target UObject following the name mappings defined in the BindingsAsset.
Properties need to be of compatible types for values to be parsed.
| Name | UAudioPropertiesParserBindings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/AudioProperties/Source/AudioProperties/Public/AudioPropertiesParserBindings.h |
| Include Path | #include "AudioPropertiesParserBindings.h" |
Syntax
UCLASS (MinimalAPI)
class UAudioPropertiesParserBindings : public UAudioPropertiesParserNameMatch
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAudioPropertiesParserBase → UAudioPropertiesParserNameMatch → UAudioPropertiesParserBindings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindingsAsset | TObjectPtr< UAudioPropertiesBindings > | The bindings that will be used to parse properties from the Sheet to the target asset. | AudioPropertiesParserBindings.h |
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