| FirstGearThrottleThreshold |
float |
|
VelocitySyncMotorSimComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="VelocitySync"
- Meta=(ClampMin="0.0")
|
| InterpSpeed |
float |
|
VelocitySyncMotorSimComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="VelocitySync"
- Meta=(ClampMin="0.0")
|
| InterpTime |
float |
|
VelocitySyncMotorSimComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="VelocitySync"
- Meta=(ClampMin="0.0")
|
| NoThrottleTime |
float |
|
VelocitySyncMotorSimComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="VelocitySync"
- Meta=(ClampMin="0.0")
|
| SpeedThreshold |
float |
Speed below which gears will be ignored, and RPM will sync directly to velocity. |
VelocitySyncMotorSimComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="VelocitySync"
- Meta=(ClampMin="0.0")
|
| SpeedToRpmCurve |
FRuntimeFloatCurve |
|
VelocitySyncMotorSimComponent.h |
- EditAnywhere
- BlueprintReadWrite
- Category="VelocitySync"
|