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API > API/Plugins > API/Plugins/AudioInsightsRuntime > API/Plugins/AudioInsightsRuntime/UAudioInsightsBlueprintLibrary
Description
Send an event message to the Audio Insights event log. The filter category for the event can be added in the Audio Insights editor preferences Requires the Audio Insights plug-in to be enabled.
| Name | LogAudioInsightsEvent |
| Type | function |
| Header File | /Engine/Plugins/AudioInsightsRuntime/Source/AudioInsightsRuntime/Public/AudioInsightsBlueprintLibrary.h |
| Include Path | #include "AudioInsightsBlueprintLibrary.h" |
| Source | /Engine/Plugins/AudioInsightsRuntime/Source/AudioInsightsRuntime/Private/AudioInsightsBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|AudioInsights",
Meta=(WorldContext="WorldContextObject", AdvancedDisplay="2"))
static void LogAudioInsightsEvent
(
const UObject * WorldContextObject,
const FString & EventName,
const USoundBase * SoundAsset,
const AActor * Actor
)
Parameters
| Name | Remarks |
|---|---|
| EventName | the name that will appear in the event log for this event. |
| SoundAsset | (optional) - the sound asset associated with this event. |
| Actor | (optional) - the actor associated with this event. |