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Which render stage does this node belong to. This enum is in the order the render stages occur - from root to audio device
| Name | UE::Audio::Insights::ESignalFlowEntryType |
| Type | enum |
| Header File | /Engine/Plugins/AudioInsights/Source/AudioInsights/Public/Messages/SignalFlowEntryKey.h |
| Include Path | #include "Messages/SignalFlowEntryKey.h" |
Syntax
namespace UE
{
namespace Audio
{
namespace Insights
{
enum ESignalFlowEntryType
{
OwnerObject = 0,
SoundSource,
AudioBus,
Submix,
AudioDevice,
InvalidLow = TNumericLimits<int32>::Lowest(),
InvalidMax = TNumericLimits<int32>::Max(),
}
}
}
}
Values
| Name | Remarks |
|---|---|
| OwnerObject | |
| SoundSource | |
| AudioBus | |
| Submix | |
| AudioDevice | |
| InvalidLow | |
| InvalidMax |