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API > API/Plugins > API/Plugins/AudioInsights
| Name | FSignalFlowNodeDetailFilterSettings |
| Type | struct |
| Header File | /Engine/Plugins/AudioInsights/Source/AudioInsights/Public/Settings/SignalFlowSettings.h |
| Include Path | #include "Settings/SignalFlowSettings.h" |
Syntax
USTRUCT ()
struct FSignalFlowNodeDetailFilterSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAmplitude | bool | Toggles visibility of amplitude parameters. | Settings/SignalFlowSettings.h |
|
| bAudioComponentName | bool | Toggles visibility of audio component name on sound source nodes. | Settings/SignalFlowSettings.h |
|
| bDistance | bool | Toggles visibility of distance parameters. | Settings/SignalFlowSettings.h |
|
| bDistanceOcclusionAttenuation | bool | Toggles visibility of distance/occlusion attenuation parameters. | Settings/SignalFlowSettings.h |
|
| bHPFFreq | bool | Toggles visibility of high pass filter frequency parameters. | Settings/SignalFlowSettings.h |
|
| bLPFFreq | bool | Toggles visibility of low pass filter frequency parameters. | Settings/SignalFlowSettings.h |
|
| bPitch | bool | Toggles visibility of pitch parameters. | Settings/SignalFlowSettings.h |
|
| bPriority | bool | Toggles visibility of priority parameters. | Settings/SignalFlowSettings.h |
|
| bRelativeRenderCost | bool | Toggles visibility of relative render cost parameters. | Settings/SignalFlowSettings.h |
|
| bSendOutputVolume | bool | Toggles visibility of send output volume parameters on node output pins. | Settings/SignalFlowSettings.h |
|
| bVolume | bool | Toggles visibility of volume parameters. | Settings/SignalFlowSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumVisibleParams
(
const TSet< UE::Audio::Insights::ESignalFlowNodeDetailParam >& IgnoredParams |
Settings/SignalFlowSettings.h | ||
bool GetParameterIsVisible
(
const UE::Audio::Insights::ESignalFlowNodeDetailParam Param |
Settings/SignalFlowSettings.h | ||
ECheckBoxState GetShowAllNodeDetailFiltersCheckboxState() |
Settings/SignalFlowSettings.h | ||
void SetParameterVisibility
(
const UE::Audio::Insights::ESignalFlowNodeDetailParam Param, |
Settings/SignalFlowSettings.h | ||
void ToggleEnableAllNodeDetailFilters() |
Settings/SignalFlowSettings.h |