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Helper for adding editor-only commands to the context menu of an AudioInsights dashboard.
| Name | FAssetEditorContextMenuHelper |
| Type | class |
| Header File | /Engine/Plugins/AudioInsights/Source/AudioInsights/Public/Views/AssetEditorContextMenuHelper.h |
| Include Path | #include "Views/AssetEditorContextMenuHelper.h" |
Syntax
class FAssetEditorContextMenuHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAssetEditorContextMenuHelper() |
Views/AssetEditorContextMenuHelper.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommandList | TSharedPtr< FUICommandList > | Views/AssetEditorContextMenuHelper.h | ||
| Entry | TWeakPtr< IObjectDashboardEntry > | Views/AssetEditorContextMenuHelper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< SWidget > ContructContextMenuOptions() |
Views/AssetEditorContextMenuHelper.h | ||
bool ProcessCommandBindings
(
const FKeyEvent& InKeyEvent |
Views/AssetEditorContextMenuHelper.h | ||
void ResetAssetEntry() |
Views/AssetEditorContextMenuHelper.h | ||
void SetAssetEntry
(
const TSharedPtr< IObjectDashboardEntry >& InEntry |
Views/AssetEditorContextMenuHelper.h |