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API > API/Plugins > API/Plugins/AssetManagerEditor > API/Plugins/AssetManagerEditor/IAssetManagerEditorModule
| Name | FPrimaryAssetIdSelectorArgs |
| Type | struct |
| Header File | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/AssetManagerEditorModule.h |
| Include Path | #include "AssetManagerEditorModule.h" |
Syntax
struct FPrimaryAssetIdSelectorArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllowedClasses | TArray< const UClass * > | AssetManagerEditorModule.h | ||
| AllowedTypes | TArray< FPrimaryAssetType > | AssetManagerEditorModule.h | ||
| bAllowClear | bool | AssetManagerEditorModule.h | ||
| DisallowedClasses | TArray< const UClass * > | AssetManagerEditorModule.h | ||
| OnGetDisplayText | FOnGetPrimaryAssetDisplayText | AssetManagerEditorModule.h | ||
| OnGetTooltipText | FOnGetPrimaryAssetDisplayText | AssetManagerEditorModule.h | ||
| OnSetId | FOnSetPrimaryAssetId | AssetManagerEditorModule.h |