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API > API/Plugins > API/Plugins/AnimatorKitSettings
| |
|
| Name |
UAnimatorKitSettings |
| Type |
class |
| Header File |
/Engine/Plugins/Animation/AnimatorKit/Source/AnimatorKitSettings/Public/AnimatorKitSettings.h |
| Include Path |
#include "AnimatorKitSettings.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings,
Meta=(Experimental, DisplayName="Animator Kit Settings"))
class UAnimatorKitSettings : public UDeveloperSettings
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
UAnimatorKitSettings
(
const FObjectInitializer& ObjectInitializer
)
|
|
AnimatorKitSettings.h |
|
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FOnUpdateSettings |
TMulticastDelegate_OneParam< void, const UAnimatorKitSettings * > |
|
AnimatorKitSettings.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| OnSettingsChange |
FOnUpdateSettings |
|
AnimatorKitSettings.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEnableFocusMode |
bool |
|
AnimatorKitSettings.h |
- Config
- EditAnywhere
- Category="Animation Settings|Focus"
- Meta=(ConsoleVariable="AnimMode.PendingFocusMode")
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent
)
|
|
AnimatorKitSettings.h |
|
virtual void PostInitProperties()
|
|
AnimatorKitSettings.h |
|