| Asset |
TObjectPtr< UObject > |
The asset to instantiate. |
Tasks/AnimNextStateTreeGraphInstanceTask.h |
- EditAnywhere
- Category=Animation
- Meta=(GetAllowedClasses="/Script/AnimNextAnimGraph.AnimNextAnimGraphSettings:GetAllowedAssetClasses")
|
| bContinueTicking |
bool |
Whether this task should continue to tick once state is entered. |
Tasks/AnimNextStateTreeGraphInstanceTask.h |
- EditAnywhere
- Category=Animation
|
| BlendOptions |
FAlphaBlendArgs |
Blend options for when the state is pushed. |
Tasks/AnimNextStateTreeGraphInstanceTask.h |
- EditAnywhere
- Category=Animation
|
| Payload |
FInstancedPropertyBag |
The payload to use for the asset when instanced. |
Tasks/AnimNextStateTreeGraphInstanceTask.h |
- EditAnywhere
- Category=Input
- Meta=(Optional, FixedLayout)
|
| PlaybackRatio |
float |
Current playback ratio (debug) |
Tasks/AnimNextStateTreeGraphInstanceTask.h |
- VisibleAnywhere
- Category=Animation
|