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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/TraitCore
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/TraitCore/TraitMode.h |
| Include | #include "TraitCore/TraitMode.h" |
Syntax
namespace UE
{
namespace AnimNext
{
enum ETraitMode
{
Invalid = 0,
Base,
Additive,
Num = Additive,
}
}
}
Values
| Name | Description |
|---|---|
| Invalid | Invalid value is used for default variable initialization |
| Base | Base traits can live on their own in an animation node and have no 'Super'. |
| Additive | Additive traits override or augment behavior on prior traits on the node stack. |
| Num | Max value is used for iteration / static checks |
Remarks
ETraitMode
Describes how a trait behaves once attached to an animation node.