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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/FGenerationTools
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h |
| Include | #include "GenerationTools.h" |
| Source | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Private/GenerationTools.cpp |
static void GenerateLODData
&40;
const USkeletalMeshComponent &42; SkeletalMeshComponent,
const USkeletalMesh &42; SkeletalMesh,
const int32 StartLOD,
const int32 NumLODs,
const TIndirectArray< FSkeletalMeshLODRenderData > & LODRenderData,
const TArray< FBoneIndexType > & RequiredBones_LOD0,
TArray< FGenerationLODData > & GenerationLODData,
TArray< FGenerationLODData > & GenerationComponentSpaceLODData
&41;
Remarks
For each LOD > 0: Retrieve RequiredBones Compute ExcludedBones versus LOD0 and PreviousLOD