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API > API/Plugins > API/Plugins/AnimNext > API/Plugins/AnimNext/FGenerationTools
References
| Module | AnimNext |
| Header | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Public/GenerationTools.h |
| Include | #include "GenerationTools.h" |
| Source | /Engine/Plugins/Experimental/AnimNext/Source/AnimNext/Private/GenerationTools.cpp |
static void FixLODRequiredBones
(
const int32 NumLODs,
const USkeletalMesh * SkeletalMesh,
TArray < FGenerationLODData > & GenerationLODData,
TArray < FGenerationLODData > & GenerationComponentSpaceLODData
)
Remarks
Check the required bones in LOD(N) are required in LOD(N-1) and add missing bones at LOD(N-1), to enable fast path on malformed LODs