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Simple performance counter, adapted from FMLDeformerPerfCounter
| Name | FPerfCounter |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGenEditor/Public/AnimGenEditorPerfCounter.h |
| Include Path | #include "AnimGenEditorPerfCounter.h" |
Syntax
struct FPerfCounter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPerfCounter() |
AnimGenEditorPerfCounter.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BeginCycles | uint64 | AnimGenEditorPerfCounter.h | ||
| CycleIdx | uint64 | AnimGenEditorPerfCounter.h | ||
| History | TStaticArray< uint64, 64 > | AnimGenEditorPerfCounter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Begin() |
AnimGenEditorPerfCounter.h | ||
void End() |
AnimGenEditorPerfCounter.h | ||
uint64 GetAverage() |
AnimGenEditorPerfCounter.h | ||
void Reset() |
AnimGenEditorPerfCounter.h |