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Details customization used to render the appropriate UI for the UAnimGenControllerTrainingSettings object
| Name | FControllerTrainingSettingsDetails |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGenEditor/Public/AnimGenEditorControllerToolkit.h |
| Include Path | #include "AnimGenEditorControllerToolkit.h" |
Syntax
class FControllerTrainingSettingsDetails : public IDetailCustomization
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ListView | TSharedPtr< SListView< TSharedPtr< AnimDatabase::Editor::FQueryEntry > > > | ListView for all the FQueryEntry items in the query | AnimGenEditorControllerToolkit.h | |
| SelectedItems | TArray< TSharedPtr< AnimDatabase::Editor::FQueryEntry > > | Keep track of the selected items so we can see when they change | AnimGenEditorControllerToolkit.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< ITableRow > OnGenerateRow
(
TSharedPtr< AnimDatabase::Editor::FQueryEntry > Item, |
Callback to generate a single row of the list of ranges | AnimGenEditorControllerToolkit.h | |
void OnSelectionChanged
(
TSharedPtr< AnimDatabase::Editor::FQueryEntry > SelectedItem, |
Callback for when the selection changes | AnimGenEditorControllerToolkit.h |
Public Virtual
Overridden from IDetailCustomization
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
AnimGenEditorControllerToolkit.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
AnimGenEditorControllerToolkit.h |