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API > API/Plugins > API/Plugins/AnimGen
Behavior that allows a user to supply tags to control the style of a sub-behavior.
| Name | UAnimGenBehavior_Tagged |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGen/Public/AnimGenBehavior.h |
| Include Path | #include "AnimGenBehavior.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Tagged Behavior"))
class UAnimGenBehavior_Tagged : public UAnimGenBehavior
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimGenBehavior → UAnimGenBehavior_Tagged
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Behavior | TObjectPtr< UAnimGenBehavior > | Sub-behavior | AnimGenBehavior.h |
|
| TagDebugDrawOffset | FVector | Offset to debug draw the current tags | AnimGenBehavior.h |
|
| TagRanges | TArray< FAnimDatabaseFrameRangesEntry > | List of tags with associated frame ranges | AnimGenBehavior.h |
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