Navigation
API > API/Plugins > API/Plugins/AnimGen
Behavior that encodes the controls of some sub-behavior.
| Name | UAnimGenBehavior_Encoded |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGen/Public/AnimGenBehavior.h |
| Include Path | #include "AnimGenBehavior.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Encoded Behavior"))
class UAnimGenBehavior_Encoded : public UAnimGenBehavior
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimGenBehavior → UAnimGenBehavior_Encoded
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActivationFunction | EAnimGenActivationFunction | Activation function to use to encode the sub-behavior controls | AnimGenBehavior.h |
|
| Behavior | TObjectPtr< UAnimGenBehavior > | Sub-behavior | AnimGenBehavior.h |
|
| EncodingSize | int32 | Size to encode the sub-behaviors controls to | AnimGenBehavior.h |
|
| HiddenLayerNum | int32 | Number of layers to use to encode the sub-behavior controls | AnimGenBehavior.h |
|