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API > API/Plugins > API/Plugins/AnimGen
Specifies an attribute output from the controller
| Name | FAnimGenControllerAttributeOutput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGen/Public/AnimNode_AnimGenController.h |
| Include Path | #include "AnimNode_AnimGenController.h" |
Syntax
USTRUCT (BlueprintType )
struct FAnimGenControllerAttributeOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AutoEncoderAttributeName | FName | Auto-Encoder Attribute name | AnimNode_AnimGenController.h |
|
| bOutputAutoEncoderAttributeActive | bool | Output if the provided attribute is active or not | AnimNode_AnimGenController.h |
|
| OutputAttributeName | FName | Output Attribute name | AnimNode_AnimGenController.h |
|
| OutputBoneName | FName | Output Attribute bone | AnimNode_AnimGenController.h |
|