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Specifies an Anim Notify State output from the controller
| Name | FAnimGenControllerAnimNotifyStateOutput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGen/Public/AnimNode_AnimGenController.h |
| Include Path | #include "AnimNode_AnimGenController.h" |
Syntax
USTRUCT (BlueprintType )
struct FAnimGenControllerAnimNotifyStateOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimNotifyState | TObjectPtr< UAnimNotifyState > | Output Anim Notify State | AnimNode_AnimGenController.h |
|
| AutoEncoderAttributeName | FName | Auto-Encoder Attribute name | AnimNode_AnimGenController.h |
|
| bOutputAutoEncoderAttributeActive | bool | Output if the provided attribute is active or not | AnimNode_AnimGenController.h |
|