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API > API/Plugins > API/Plugins/AnimGen
Blueprint accessible version of a control set. Represents a set of controls for a set of frames in the database
| Name | FAnimGenControlSet |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Animation/AnimGen/Source/AnimGen/Public/AnimGenControl.h |
| Include Path | #include "AnimGenControl.h" |
Syntax
USTRUCT (BlueprintType )
struct FAnimGenControlSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TSharedPtr< UE::AnimGen::FControlSetData, ESPMode::ThreadSafe > | AnimGenControl.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayView< const FAnimGenControlObjectElement > GetControls() |
Get the array of control object elements for this control set | AnimGenControl.h | |
void Invalidate() |
AnimGenControl.h | ||
bool IsValid() |
Check if this control set is valid | AnimGenControl.h |