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API > API/Plugins > API/Plugins/AnimDatabaseEditor
Details customization used to render the appropriate UI for the UAnimDatabaseQuery object
| Name | FQueryDetails |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabaseEditor/Public/AnimDatabaseEditorToolkit.h |
| Include Path | #include "AnimDatabaseEditorToolkit.h" |
Syntax
class FQueryDetails : public IDetailCustomization
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ListView | TSharedPtr< SListView< TSharedPtr< FQueryEntry > > > | ListView for all the FQueryEntry items in the query | AnimDatabaseEditorToolkit.h | |
| SelectedItems | TArray< TSharedPtr< FQueryEntry > > | Keep track of the selected items so we can see when they change | AnimDatabaseEditorToolkit.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< ITableRow > OnGenerateRow
(
TSharedPtr< FQueryEntry > Item, |
Callback to generate a single row of the list of ranges | AnimDatabaseEditorToolkit.h | |
FReply OnKeyDown
(
UAnimDatabaseQuery* Query, |
Callback for when keys are pressed | AnimDatabaseEditorToolkit.h | |
void OnSelectionChanged
(
TSharedPtr< FQueryEntry > SelectedItem, |
Callback for when the selection changes | AnimDatabaseEditorToolkit.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
AnimDatabaseEditorToolkit.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance() |
AnimDatabaseEditorToolkit.h |