| AccumulatedRootLocations |
TLearningArray< 1, FVector > |
|
AnimDatabaseEditorMode.h |
|
| AccumulatedRootRotations |
TLearningArray< 1, FQuat4f > |
|
AnimDatabaseEditorMode.h |
|
| ActiveRanges |
TArray< int32 > |
Used to track when the selected ranges have changed and so when the timeline needs updating |
AnimDatabaseEditorMode.h |
|
| BoneParents |
TArray< int32 > |
Temporary bone parents array |
AnimDatabaseEditorMode.h |
|
| CharacterRangeLengths |
TArray< int32 > |
|
AnimDatabaseEditorMode.h |
|
| CharacterRangeStarts |
TArray< int32 > |
|
AnimDatabaseEditorMode.h |
|
| CharacterRangeTimes |
TArray< float > |
|
AnimDatabaseEditorMode.h |
|
| CharacterSequenceIndices |
TArray< int32 > |
Character Data |
AnimDatabaseEditorMode.h |
|
| FrameAttributeNames |
TArray< FName > |
|
AnimDatabaseEditorMode.h |
|
| FrameAttributeObjects |
TArray< FAnimDatabaseFrameAttribute > |
Cached Frame Attributes Objects |
AnimDatabaseEditorMode.h |
|
| FrameAttributeTypes |
TArray< EAnimDatabaseAttributeType > |
|
AnimDatabaseEditorMode.h |
|
| FrameRangeNames |
TArray< FName > |
|
AnimDatabaseEditorMode.h |
|
| FrameRangesObjects |
TArray< FAnimDatabaseFrameRanges > |
Cached Frame Ranges Objects |
AnimDatabaseEditorMode.h |
|
| FramesNames |
TArray< FName > |
|
AnimDatabaseEditorMode.h |
|
| FramesObjects |
TArray< FAnimDatabaseFrames > |
Cached Frames Objects |
AnimDatabaseEditorMode.h |
|
| MaxCharacterNum |
const int32 |
Maximum number of characters to draw in the scene |
AnimDatabaseEditorMode.h |
|
| PoseState |
FAnimDatabasePoseState |
Temporary pose state object used to store the sampled pose state for all characters |
AnimDatabaseEditorMode.h |
|
| RangeTrajectoryLocations |
TArray< TLearningArray< 1, FVector > > |
Trajectories for all currently queried ranges |
AnimDatabaseEditorMode.h |
|
| RangeTrajectoryRotations |
TArray< TLearningArray< 1, FQuat4f > > |
|
AnimDatabaseEditorMode.h |
|
| WeakToolkit |
TWeakPtr< FDatabaseToolkit > |
Weak pointer to the database toolkit used for rendering |
AnimDatabaseEditorMode.h |
|