Navigation
API > API/Plugins > API/Plugins/AnimDatabase
Computes various statistics regarding transitions given by the provided FrameRanges
| Name | UAnimDatabaseFunction_TransitionStatistics |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabase.h |
| Include Path | #include "AnimDatabase.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Transition Statistics Function"))
class UAnimDatabaseFunction_TransitionStatistics : public UAnimDatabaseFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimDatabaseFunction → UAnimDatabaseFunction_TransitionStatistics
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AverageAngle | float | Average angle traveled during the given frame ranges | AnimDatabase.h |
|
| AverageDistance | float | Average distance traveled during the given frame ranges | AnimDatabase.h |
|
| AverageTime | float | Average duration of the given frame ranges | AnimDatabase.h |
|
| FrameRanges | TObjectPtr< UAnimDatabaseFrameRangesFunction > | Frame ranges over which to compute the statistics | AnimDatabase.h |
|
| MaximumAngle | float | Maximum angle traveled during the given frame ranges | AnimDatabase.h |
|
| MaximumDistance | float | Maximum distance traveled during the given frame ranges | AnimDatabase.h |
|
| MaximumTime | float | Longest duration of the given frame ranges | AnimDatabase.h |
|
| MinimumAngle | float | Minimum angle traveled during the given frame ranges | AnimDatabase.h |
|
| MinimumDistance | float | Minimum distance traveled during the given frame ranges | AnimDatabase.h |
|
| MinimumTime | float | Shortest duration of the given frame ranges | AnimDatabase.h |
|