Navigation
API > API/Plugins > API/Plugins/AnimDatabase
Function for setting to the reference pose
| Name | UAnimDatabaseFunction_SetToReferencePose |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabase.h |
| Include Path | #include "AnimDatabase.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Set to Reference Pose Function"))
class UAnimDatabaseFunction_SetToReferencePose : public UAnimDatabaseFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimDatabaseFunction → UAnimDatabaseFunction_SetToReferencePose
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyToRoot | bool | AnimDatabase.h |
|
|
| IgnoreBoneNames | TArray< FName > | AnimDatabase.h |
|