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API > API/Plugins > API/Plugins/AnimDatabase
Function for computing the root transform using a fixed offset from the pelvis
| Name | UAnimDatabaseFunction_SetRootFromPelvis |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabase.h |
| Include Path | #include "AnimDatabase.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Set Root from Pelvis"))
class UAnimDatabaseFunction_SetRootFromPelvis : public UAnimDatabaseFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimDatabaseFunction → UAnimDatabaseFunction_SetRootFromPelvis
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyInLocalSpace | bool | If to apply the offset in the local space of the pelvis or the world space | AnimDatabase.h |
|
| Offset | FTransform | Fixed Offset to apply to the pelvis | AnimDatabase.h |
|
| PelvisBone | FName | Pelvis bone name | AnimDatabase.h |
|
| RootBone | FName | Root bone name | AnimDatabase.h |
|