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API > API/Plugins > API/Plugins/AnimDatabase
Function for exporting the given ranges as BVH
| Name | UAnimDatabaseFunction_ExportBVH |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabase.h |
| Include Path | #include "AnimDatabase.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Export to BVH Function"))
class UAnimDatabaseFunction_ExportBVH : public UAnimDatabaseFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimDatabaseFunction → UAnimDatabaseFunction_ExportBVH
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAddRootAxesChangeRotation | bool | If to add the appropriate root rotation to account for the axes switch. | AnimDatabase.h |
|
| ExportDirectory | FDirectoryPath | Directory to export BVH files to. | AnimDatabase.h |
|
| RotationOrder | EAnimDatabaseRotationOrder | Rotation order to use for conversion to euler angles. | AnimDatabase.h |
|