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API > API/Plugins > API/Plugins/AnimDatabase
Copy bone transforms from certain bones to others
| Name | UAnimDatabaseFunction_CopyBones |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabase.h |
| Include Path | #include "AnimDatabase.h" |
Syntax
UCLASS (BlueprintType, Blueprintable, Meta=(DisplayName="Copy Bones Function"))
class UAnimDatabaseFunction_CopyBones : public UAnimDatabaseFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimDatabaseFunction → UAnimDatabaseFunction_CopyBones
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneMap | TMap< FName, FName > | Bone Mapping | AnimDatabase.h |
|
| Space | EAnimDatabaseBoneSpace | Space to perform copying in | AnimDatabase.h |
|