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API > API/Plugins > API/Plugins/AnimDatabase > API/Plugins/AnimDatabase/UAnimDatabaseFramesLibrary
Description
Make a set of Frames at a given number of frames after another set of frames. Will use ShiftBehavior to decided if to clamp or discard frames that fall out of the valid sequence range.
| Name | FramesAfter |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Public/AnimDatabaseFrameRanges.h |
| Include Path | #include "AnimDatabaseFrameRanges.h" |
| Source | /Engine/Plugins/Experimental/Animation/AnimDatabase/Source/AnimDatabase/Private/AnimDatabaseFrameRanges.cpp |
UFUNCTION (BlueprintPure, Category="AnimDatabase",
Meta=(NotBlueprintThreadSafe, CompactNodeTitle="AFTER"))
static FAnimDatabaseFrames FramesAfter
(
const UAnimDatabase * Database,
const FAnimDatabaseFrames & Frames,
const int32 FramesAfter,
const EAnimDatabaseFrameShiftBehavior ShiftBehavior
)